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It depends on your approach and what sort of backup plan you have. If it's on your turn they are immune and get up with 1 hp. (Pro tip: if you inflict burning or poison on the enemy turn, using overwatch, they will die when they get up from sustain. Holy warrior, I'm not sure what causes it, but it rarely is a problem. Priests most of the time go for mindcontrol first, then stasis, then shoot. If there's more then one, the second will vanish (conceal) then it will reveal to shoot a flanked soldier, or use horror (mental attack that panics and has lifesteal) on you. Spectres will always go for shadow bind, if it's in visual range, you're not safe. If there's more then one, the rest will teleport and shoot. A good rule of thumb is that on their first turn they will teleport and use the bomb no matter what. Not much you can do but focus fire, just don't use unexploded cars as cover on terror missions, lost a few soldiers to faceless that way.Ĭodexs are rarely dangerous on their own, but their psionic bomb can be trouble is you're facing a lot of enemies. If you stick a soldier next to a muton, the muton will always go for the melee, unless his melee is disabled.įaceless are simple, they run right at you and they can swipe at you from 2 or 3 tiles away, but they need 2 actions. They will run in and melee you if they can reach you, just like stun lancers, but they cannot hit you on a dash. Mutons are scary, they have plasma nades so space your soldiers. And if your soldier is close, they might just slither up to the soldier and bind. If tongue pull misses, they will take a shot. They are low priority when paired with troopers early game. Sectoids will use psionics if they can, they prefer mindspin, but they might resurrect a psi zombie if they can see a corpse. Purifiers are a joke, they will try to burn you but it rarely hits as long as you're in cover, their nades are a force to be reckoned with though. (Kill on sight, they're deadly early and mid game. Stun lancers will run at you and stun a soldier, it's not always the front soldier, they'll happily run in to your backline and hit someone if they can reach them. Troopers are extremely aggressive and will go for a flank if they will not be flanked themselves.Įvery Enemy will use explosives if they can hit at least two people.Īlways expect MECs to use their micromissiles even against single targets., unless your flanked they rarely go for shots, even if they do, they prefer suppression as long as you're in cover Here's a few general tipsįlanked enemies will always attempt to move first into cover.

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You can't predict rng, you should plan your actions knowing that there is a real chance to fail, so have a backup plan ready.







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